RPG Battle
Controls: Keyboard (WASD, Q, E, L, K)
In this tactical turn-based battle system, relative position is everything.
Hero and Enemy positions will randomise at the start of each round.
During your turn, attempt to defeat the Enemies as efficiently as possible.
After your turn, each Enemy will attack the closest Hero for 1 damage.
Once you defeat all the Enemies on the field, the round will end.
Before the next round begins, your Heroes each recover 2 health.
When any one of your Heroes is defeated, the battle will end.
See how many Enemies you can defeat before the battle ends!
Created by Adam Vian
SFB Games 2024
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (8 total ratings) |
Author | Adam Vian SFB Games |
Genre | Strategy, Role Playing |
Tags | Turn-based, Turn-Based Combat, Turn-based Strategy |
Comments
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AMAZING!
LOVEEEEEEDDD THE GAME , THOUGH A CONFSION
IF ONE HERO THREE COLUMN AWAY , OTHER THREE ROW AWAY , OTHER THREE DAIGONAL AWAY WHOO WILL TAKE THE HIT
VERY interesting tactics system, would be awesome to see this expanded upon with more classes and enemys
great tactics
PLEAAAAS Tell Me That You Made It In Godot
PLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAS
It's Unity
more games with this system would be very fun. like the artstyle too.
Very nice, I can see the potential for the position swap mechanics!